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‘MASTERY4’ Articles at TC101 Fall 2015 https://kenscourses.com/tc101fall2015 Introduction to Programming Python and C++ Thu, 26 Nov 2015 05:07:07 +0000 en hourly 1 https://creativecommons.org/licenses/by/4.0/ Mastery3 & Mastery4 https://kenscourses.com/tc101fall2015/2015/mastery3-mastery4/ Thu, 26 Nov 2015 05:07:07 +0000 http://finntec.wordpress.com/?p=70 Those are the masteries about

 

  • Create accounts: Blog, Twitter, GitHub
  • Submit work via Blog RSS and GitHub

 

You can find my video here:

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#Mastery4 https://kenscourses.com/tc101fall2015/2015/mastery4/ Thu, 26 Nov 2015 04:28:26 +0000 http://jsphsalazar.wordpress.com/?p=172 ]]> Submitting work via Github is very easy, you just need your GitHub account (obviously) and then you will create a repository where you write your code and then submit it.

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Give a name to your repository, add a description if you want to, select if you want it to be private or public, and initialized it a README. sssss

This is how it looks, if you want to insert code click on README link

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Then you could start typing or paste some code in this area

 

Finally, this is how it looks, you can copy the link and share it on your blog, twitter, Facebook, etc.

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Mastery 3 y 4 https://kenscourses.com/tc101fall2015/2015/mastery-3-y-4/ Wed, 25 Nov 2015 22:28:25 +0000 http://estebanpg.wordpress.com/?p=64

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Submit work via Blog RSS and GitHub https://kenscourses.com/tc101fall2015/2015/submit-work-via-blog-rss-and-github-2/ Wed, 25 Nov 2015 17:44:41 +0000 http://juanmele.wordpress.com/?p=111 ]]> Here is the Mastery4 and here is the video on youtube https://www.youtube.com/watch?v=OrvWTpohZmw

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Mastery 3 and 4 https://kenscourses.com/tc101fall2015/2015/mastery-3-and-4-2/ Wed, 25 Nov 2015 09:01:49 +0000 http://ivancortes96.wordpress.com/?p=91
  • Create accounts: Blog, Twitter, GitHub
  • Submit work via Blog RSS and GitHub
  • Here is the link to my video:

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    Masteries 3 & 4 https://kenscourses.com/tc101fall2015/2015/masteries-3-4-7/ Mon, 23 Nov 2015 14:17:26 +0000 http://hrglez.wordpress.com/?p=282

    Create accounts: Blog, Twitter, GitHub

    Submit work via Blog RSS and GitHub

     

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    Masteries 3 & 4 https://kenscourses.com/tc101fall2015/2015/masteries-3-4-4/ Tue, 20 Oct 2015 02:25:16 +0000 http://carminaperezguerrero.wordpress.com/?p=70 Create accounts: Blog, Twitter, GitHub

    Submit work via Blog RSS and GitHub

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    Masteries 3 & 4 https://kenscourses.com/tc101fall2015/2015/masteries-3-4-5/ Tue, 20 Oct 2015 02:25:16 +0000 https://carminaperezguerrero.wordpress.com/?p=70 Create accounts: Blog, Twitter, GitHub

    Submit work via Blog RSS and GitHub

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    Basic Types and their use in C++ https://kenscourses.com/tc101fall2015/2015/basic-types-and-their-use-in-c-4/ Fri, 18 Sep 2015 20:36:06 +0000 http://myfreakingcrazythoughts.wordpress.com/?p=92 Continue Reading →]]> The types are defined as a set of values in C++.

    They can have different proposes in a program, and that is why they are classified in this order:

    • Character types: They can represent a single character, such as ‘A’ or ‘$’. The most basic type is char, which is a one-byte character.
    • Numerical integer types: They can store a whole number value, such as 7 or 1024. They exist in a variety of sizes, and can either be signed or unsigned, depending on whether they support negative values or not.
    • Floating-point types: They can represent real values, such as 3.14 or 0.01, with different levels of precision, depending on which of the three floating-point types is used.
    • Boolean type: The Boolean type, known in C++ as bool, can only represent one of two states, true or false.
    Category Type Contents
    Integral char Type char is an integral type that usually contains members of the execution character set — in Microsoft C++, this is ASCII.
    The C++ compiler treats variables of type charsigned char, and unsigned char as having different types. Variables of type char are promoted to int as if they are type signed charby default, unless the /J compilation option is used. In this case they are treated as typeunsigned char and are promoted to int without sign extension.
    bool Type bool is an integral type that can have one of the two values true or false. Its size is unspecified.
    short Type short int (or simply short) is an integral type that is larger than or equal to the size of type char, and shorter than or equal to the size of type int.
    Objects of type short can be declared as signed short or unsigned shortSigned short is a synonym for short.
    int Type int is an integral type that is larger than or equal to the size of type short int, and shorter than or equal to the size of type long.
    Objects of type int can be declared as signed int or unsigned intSigned int is a synonym for int.
    __intn Sized integer, where n is the size, in bits, of the integer variable. The value of n can be 8, 16, 32, or 64. (__intn is a Microsoft-specific keyword.)
    long Type long (or long int) is an integral type that is larger than or equal to the size of typeint.
    Objects of type long can be declared as signed long or unsigned longSigned long is a synonym for long.
    longlong Larger than an unsigned long.
    Objects of type long long can be declared as signed long long or unsigned long long.Signed long long is a synonym for long long.
    Floating float Type float is the smallest floating type.
    double Type double is a floating type that is larger than or equal to type float, but shorter than or equal to the size of type long double.
    long double 1 Type long double is a floating type that is equal to type double.
    Wide-character __wchar_t A variable of __wchar_t designates a wide-character or multibyte character type. By default,wchar_t is a native type but you can use /Zc:wchar_t- to make wchar_t a typedef forunsigned short.

    Use the L prefix before a character or string constant to designate the wide-character-type constant.

    Fundamental Types has also need a amount of storage required and depending on the category it will define how much space it needs.

    Group Type names* Notes on size / precision
    Character types char Exactly one byte in size. At least 8 bits.
    char16_t Not smaller than char. At least 16 bits.
    char32_t Not smaller than char16_t. At least 32 bits.
    wchar_t Can represent the largest supported character set.
    Integer types (signed) signed char Same size as char. At least 8 bits.
    signed short int Not smaller than char. At least 16 bits.
    signed int Not smaller than short. At least 16 bits.
    signed long int Not smaller than int. At least 32 bits.
    signed long long int Not smaller than long. At least 64 bits.
    Integer types (unsigned) unsigned char (same size as their signed counterparts)
    unsigned short int
    unsigned int
    unsigned long int
    unsigned long long int
    Floating-point types float
    double Precision not less than float
    long double Precision not less than double
    Boolean type bool
    Void type void no storage
    Null pointer decltype(nullptr)

    This pages really help me out!

    http://www.cplusplus.com/doc/tutorial/variables/

    https://msdn.microsoft.com/en-us/library/cc953fe1.aspx

    -The Admin!

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    Submit work via GitHub. https://kenscourses.com/tc101fall2015/2015/submit-work-via-github-2/ Fri, 18 Sep 2015 21:27:37 +0000 https://myfreakingcrazythoughts.wordpress.com/?p=98 Continue Reading →]]> As you might have noticed in my past post, sometimes I like posting my Codes of the tutorials that I made in a GitHub account.

    But you can tell me, what’s the special thing with GitHub? Well, imagine that it is like Facebook but for programmers. YES, you can cheer all your codes with your friends and even ask them for help or work in a team project.

    But, how do I submit all my work?

    Well, this is really simple!

    First we have to login to our GitHub account and create a new Repository which is something like a small blog for specific topics, in this case, my WSQ tasks.

    Once you have created a new repository as I show you in the video which is below this post, then all you have to do is to create a new file and put your stuff in it, upload it to GitHub and let everyone sees your codes and your ideas!

    That’s awesome right?

    You can also share your GitHub via URL as I do in some posts, that will be leading you to get involve with more and more people who likes the same thing that you and maybe ever meet someone and start working together!

    😀

    Here is the video of how to submit your own stuff!

    And of course, here’s the link of my GitHub account where you will be able to find all my work!

    Feel free to pass by!

    -The Admin.

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