HFOOAD Chapter 7 – “Bringing Order to Chaos”
–Originally published at Juan Torres Blog In this 7th chapter we saw lots of new stuff, starting with how to start. We have seen that
TC2004 Analysis and Modeling of Software Systems
A Connected Course
–Originally published at Juan Torres Blog In this 7th chapter we saw lots of new stuff, starting with how to start. We have seen that
–Originally published at Juan Torres Blog For this activity i had to read the manual to know what i was doing, and then i read
–Originally published at Juan Torres Blog This was a very fruitfull essay to read, there is a lot to this essay, but it is still
–Originally published at Juan Torres Blog In this chapter we are going too see many thing about what we wanna work on and how we
–Originally published at Juan Torres Blog Source code revision history visualization tools have been around for over two decades. In 1992, the IEEE Transactions on
–Originally published at Juan Torres Blog The Class Model The class is the basic logical entity in the UML. It defines both the data and
–Originally published at Juan Torres Blog State diagrams A state diagram is used to represent the condition of the system or part of the system
–Originally published at Juan Torres Blog Good Design= Flexible Software For chapter five, most of what we learned has to do with what happens with
–Originally published at Juan Torres Blog UML is a standard language for specifying, visualizing, constructing, and documenting the artifacts of software systems. UML was created
–Originally published at Juan Torres Blog Design patterns are a way