HFOOAD Chapter 5 – Flexible
–Originally published at Juan Torres Blog Good Design= Flexible Software For chapter five, most of what we learned has to do with what happens with
A Connected Course
–Originally published at Juan Torres Blog Good Design= Flexible Software For chapter five, most of what we learned has to do with what happens with
–Originally published at Juan Torres Blog UML is a standard language for specifying, visualizing, constructing, and documenting the artifacts of software systems. UML was created
–Originally published at duck-case via GIPHY Ya sabemos algunas cosas sobre los principios Orientados a Objetos… ¿Ya estoy listo para poner en mi biografía de
–Originally published at duck-case via GIPHYYa sabemos algunas cosas sobre los principios Orientados a Objetos… ¿Ya estoy listo para poner en mi biografía de Twitter
–Originally published at S' Nami Bog. Servitas Vitae Ever heard about blueprints, brainstorming or templates? If so you do know then that all of those
–Originally published at S' Nami Bog. Servitas Vitae People are so focused on their code and program/app that they forget about other stuff. In this
–Originally published at S' Nami Bog. Servitas Vitae Software constantly changes. That’s why sometimes reading books that were published years ago are not that good
–Originally published at S' Nami Bog. Servitas Vitae This chapter talks about one of the most important things a programmer/developer must face whenever he’s working
–Originally published at S' Nami Bog. Servitas Vitae You may say that those are are related or maybe you even say those are the same
–Originally published at S' Nami Bog. Servitas Vitae Chapter three is all about a relation between human beings and our desire of getting more… and