--Originally published at TC3045 – Sagnelli's blog
It’s me again, and I didn’t sleep quite a lot for the past week. So, the previous blog post was about this week’s Taller Vertical, where Google, and Wizeline partnered to assign a task for us at Tec de Monterrey Guadalajara. The task was about doing a VR or AR experience, along with Animation degree students focusing on one of the UN’s SDGs. My team focused on SDG #1 – No Poverty.
My team, and I focused on developing a VR, accessible, Android, short, interactive, film. Using Google VR, Google Cardboard initiative, Android SDK, and Unity we were able to do so. We developed an experience that takes the user into the people suffering from extreme poverty shoes. We used a Low Poly type of art, as we tried to represent what people in that condition live on their every day life basis in a more swallowable reality.
The result is visible on this Github repository. Feel free to check it out.