Economics of Software Engineering
–Originally published at Whacky's blog by: Javier Aguayo First let me define what economics really is. Economics is a social science concerned with the production,
Analysis and Modeling of Software Systems
–Originally published at Whacky's blog by: Javier Aguayo First let me define what economics really is. Economics is a social science concerned with the production,
–Originally published at Whacky's blog Well, after almost 4 months here is the end of the course. Actually I think I learned a lot of
–Originally published at Whacky's blog The methods used to design test cases in OO testing are based on the conventional methods. However, these test cases
–Originally published at Whacky's blog #Mastery11 Verification and validation are independent procedures that are used together for checking that a product, service, or system meets
–Originally published at Whacky's blog #Mastery10 Code review is an important task on a programmers life. As a progreammer we always think that in our
–Originally published at Whacky's blog Topics during the partial During this partial I learned about the following topics, you can find them in previous entries
–Originally published at Whacky's blog #Mastery09 Converting your data organized on class diagrams to code is easy, and it is very useful to know to
–Originally published at Whacky's blog #Mastery08 Class diagrams are intended to make a description of real-world entities, that is why this diagrams could be converted
–Originally published at Whacky's blog #Mastery06 #Mastery07 Why we use UML? UML is important to organize and represent on a better way our projects. It
–Originally published at Whacky's blog #Mastery05 In software engineering, a design pattern is a general, reusable solution to a commonly occurring problem within a given