--Originally published at TC3045 – Quality and Software Testing
This week, we decided to postpone the addition of some aesthetical elements, such as the sprites for the player and enemies, and textures for the obstacles. We are planning to implement additional elements to improve the experience of the user and that represents additional challenges for them. What we planned for the next sprint is to add sound effects and different type of obstacles or terrain that affects the normal physics of the player, for example, a type of floor that reduces friction or a type of obstacle that makes the player to bounce.
However, I failed in the most important thing of this week, I forgot to bring the pizza and my teammates are demanding it like monsters.